Here you will find a selection of links to philosophical and popular work relating to Virtual Reality. To download our VR modules, click here and then click on the module's title.
For more videos of our VR modules, visit our lab's Youtube page
It’s dangerous to think virtual reality is an empathy machine
An essay for Aeon magazine I wrote about VR's capacity for empathy enhancement
Virtual Reality Is Reality
An essay by Oliver Jacobs and Nicola Anderson for Psychology Today that references my thoughts on the ethics of VR experiments
Can Technology Help Us be More Empathetic? Racism, Empathy and Virtual Reality
An article on intersectional racism and VR empathy simulation for the Markkula Center for Applied Ethics
Ethics in Virtual and Augmented Reality in the 2020S
An essay by Tom Ffiske for Virtual Perceptions discussing our research in VR ethics
Experimental Philosophy Laboratory: Pushing New Boundaries in VR
A description of the VR Philosophy Lab I organized at Santa Clara University
Is virtual travel here to stay, even after the pandemic subsides?
An essay by Angela Chen for National Geographic including an interview with me on VR tourism ethics
Michael from VSauce interviewing me and Scott LaBarge while navigating two of our VR moral dilemmas
[requires Youtube Premium]
Professors simulate life and death moral dilemmas with VR
An essay by Guy Campos for AV Interactive describing our research
VR Technologist Discuss the Ethics of VR
An essay by Lauren Mahoney about a VR ethics where I participated as a panelist
Can Virtual Reality Teach Us Empathy?
An interview by Orla Barry for “The Green Room” on Newstalk (Ireland National Radio)
Virtual Reality: Major Ethical Dilemmas, Real-Life Dangers
An interview conducted by Jacques Henno for Les Echos on my (and others) thoughts on ethical issues in VR.
Using Virtual Reality to Teach Empathy
An essay by Liz Brazile for Yes! Magazine where I offer critical views on VR empathy simulations
Experiments in Virtual Philosophy
An essay I wrote for Daily Nous about the problems with thought experiments and VR